Design & Development About Music

Boxhead 3D

Role

Game Design, UI/UX Design, 3D Environments, Voice Acting

Platform

Mobile Game (iOS, Android & Apple TV)

Year

2013–2014

Team

Solo designer, 3D modeler & PM, 1 developer

Tools

Unity, Maya

Overview

Boxhead 3D brings the classic Boxhead zombie shooter into 3D: a top-down, post-apocalyptic shoot ’em up where players survive endless hordes, unlock blocky action-hero characters, and upgrade their arsenal.

I handled the game design and UI/UX, wrote the game design document, and created the game’s environments, from 3D modeling and texturing to getting each one into the game in Unity 3D. I also voiced some of the characters.